The Code Discontinuous Transformation Problem 0.2

Copyright © 2025 Michael Herman (Bindloss, Alberta, Canada) – Creative Commons Attribution-ShareAlike 4.0 International Public License

The Discontinuous Code Transformation Problem 0.2

Coding is a process of Discontinuous Transformation. When is the coding process discontinuous? Whenever there is a human in the middle. [Michael Herman. December 21, 2025.]

Orthogonal Categories

Coding is a process of Discontinuous Transformation. The following is the list of all 60 items from The Discontinuous Code Transformation Problem 0.1 (the original with item numbers preserved), organized into 6 orthogonal, spanning set categories:

  1. Abstract ⇄ Formal Code (Intent and conceptual to executable code)
  2. Code Representation & Structure (Different internal/code structures without altering fundamental semantics)
  3. Code Quality & Behavioural Transformation (Improvements or regressions in code behaviour, performance, structure)
  4. Code ↔ Data, Formats & External Artefacts
  5. Execution Context, Platforms & Environment
  6. Human-Cognitive & Sensory Interfaces with Code

1. Abstract ⇄ Formal Code (Intent and conceptual to executable code)

These transformations involve moving between ideas, designs, algorithms, pseudocode, prompts and formal code.


2. Code Representation & Structure (Different internal/code structures without altering fundamental semantics)


3. Code Quality & Behavioral Transformation (Improvements or regressions in code behavior, performance, structure)


4. Code ↔ Data, Formats & External Artefacts

These involve mapping code to data formats, document formats, hardware descriptions, or structured data.


5. Execution Context, Platforms & Environment

Transformations where code moves across platforms, repositories or execution environments.


6. Human-Cognitive & Sensory Interfaces with Code

These map between human behaviours/perceptions, neural codes, gesture codes, and symbolic codes.


Recap of Categories with Item Count

CategoryDescriptionRangeItems
1. Abstract ⇄ Formal CodeFrom intent/design/ideas → formal code and back1–8, 21, 27, 37-38, 50, 53, 5515 items
2. Code Representation & StructureFormal structure transformations11–17, 25–269 items
3. Quality/BehaviorPerformance/restructuring changes9–10, 22–245 items
4. Code ↔ Data & FormatsCode as data & alternative formats28–32, 43–45, 48–4910 items
5. Execution & EnvironmentContext/platform conversions19–20, 33–36, 41–42, 46–47, 51–5212 items
6. Human-Cognitive InterfacesHuman signals ↔ machine code39-40, 54, 56–608 items

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